The Realistic Campaign
This is a no magic campaign set in typical d&d world. We’ve been calling it the “Realistic Campaign” since the planning stage.
This is the story of Devon, the misanthropic elf-gone-human; Falbere, the one-armed, over protective, highly persistent dwarf; and Raleigh, the cockney gimp with a powerful fatherly instinct. And the little members of the party: Yappy the kobold slave, Astoreen the 7-year-old knight in training, and Jerald, the 5 year old mechanics prodigy.
The party is a small group of travelers in a world of centralized metropolises from which very few people ever move. The life of a traveler is a lonely one, unless you like halflings. Most of the worlds halfling population lives in caravans and wander the world, trading exotic goods.
Thus the non-halfling party members are somewhat of a novelty anywhere they go. They always seem to attract the most unusual of troubles, as well.